Assassin’s Creed Syndicate Heading To PC A Month After Console

Ubisoft announced earlier this week that Assassin’s Creed Syndicate will hit PC a few days shy of a month after its release on PlayStation 4 and Xbox One.

This may be an annoying announcement for the PC gamers, Ubisoft and other developers in the coming months want to avoid repeating two events: Assassin’s Creed Unity and Batman: Arkham Knight, one of which launched with massive issues and comedic glitches and the other was so broken that the developer actually had pull the game from store shelves.

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“We have introduced several new improvements to our production pipeline and validation process, which allowed us to focus on polishing, stabilizing, and optimizing the PC version very early on in this project. This has been one of the top priorities for the production team this year,” said the Studio Production Manager, Sam Kovalev in an official statement.

“The additional four weeks,” he adds, “are for us to really bear down and finalize all the polish and optimization, to make sure the game and all of its systems are stable when it launches, so it runs smoothly for all players starting on day one.”

The development team says that although the game’s recommended settings target is 1080p resolution and a frame rate of 30fps, there won’t be any frame rate locks or resolution caps to effect any of the players with high-end machines.

View the trailer below:

Let us know how you feel about the month delay for PC gamers in the comments below!

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