Significant changes have come to Rust.

Posted on Feb 7 2014 - 11:55pm by gkhgkdfhgkdfhgkdof
Significant changes have come to Rust.
Categorized as
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There have been some recent changes to the popular mutiplayer survival game of Rust; or better known as Naked Men Simulator 2014. Either which name is fine.

Reason why this is 2014 GOTY.

The February 6th update explains what bugs and improvements have been made to enhance the unfinished,early access game. The issues addressed and fixed were nothing shocking:they fixed rocks intersecting with buildings, improve grass textures,removed zombies,added new player animations,and much more. Oh,you didn’t hear, they REMOVED ZOMBIE!! Why Facepunch Studios (creators of Rust) remove a vital part of what makes Rust. Rust. Here is Facepunch’s game developer Maurino Berry giving us a reason:

“Yep. We did it. We decided we couldn’t hold off any longer. The longer we keep zombies in – the more complaints we’d get about removing them. We are forcing ourselves to deal with it. We are no longer a zombie survival game! They’ve been replaced with red bears and wolves. You hate them. We know. They’re just plugging a gap for now. All will be revvvealed.”

No said that Rust was copying DayZ,even though Rust sounds a lot like DayZ in face value. But I am glad Facepunch Studios is doing away with zombies,and better trying to individualize themselves and their game. Now an argument can be made if they add monsters in their world; wouldn’t it just be a clone of a S.T.A.L.K.E.R game then? This is why I am proposing instead of zombies or monsters we add…..DINOSAURS! Cmon Facepunch,your game already has nude men running around with stick and stones,why not put another level of ABSURDITY in there.

 

No more Zombies? I know who’s turn is it to shine……DINOSAURS!

Source: Poglygon