Sony Santa Monica has confirmed a new God of War game starring Kratos is in early development and will continue the story of Laufey – the upcoming Faye-led title now dated for February 16, 2027 – with Head of Creative Cory Barlog making the announcement at San Diego Comic-Con this weekend, as reported by Push Square.
Here’s the context: When Laufey was unveiled as the Faye-led game – set in a kind of limbo where gods from different mythological pantheons converge – You can read our coverage of the Laufey reveal and its Faye-led premise for the full picture of what was announced. Barlog’s Comic-Con confirmation is a direct response to that anxiety: and Santa Monica Studio is all-in on God of War for the foreseeable future.
Barlog’s promotion to Head of Creative – a role that positions him above any single project – suggesting he’s pulling the strings of the series overall. Our breakdown of Barlog’s move to Head of Creative covered exactly why that elevation mattered for the series’ direction. The Comic-Con confirmation is that strategy made explicit.

Honestly, the more interesting implication here is what it signals about Laufey itself. Barlog framing it as setup material for the next Kratos game means the February 2027 release is carrying serious narrative weight – this isn’t a side story that can be skipped. Whatever happens in that afterlife limbo, with gods from competing pantheons colliding, will apparently determine the direction of a mainline entry. That’s a meaningful creative commitment, and it raises the stakes for Laufey considerably.
Speaking at San Diego Comic-Con, Barlog said that everything in the Faye game is designed as continuation and groundwork – and that Phranque, the talking cube introduced in Laufey, has been present since the beginning. The quote, in his words: “Everything we are doing in the Faye game is a continuation of what came before and to set up and expand what comes next. Phranque has been around since the beginning. It’s interesting to see how to build this world out. Everything in the game is setting up for something so amazing.”
What remains unclear is essentially everything about the next Kratos game beyond its existence and its connection to Laufey. Given how early Santa Monica says the project is, that’s expected – but it does mean any platform speculation, including whether it lands on PS5, PS6, or both, is unconfirmed though the author notes he imagines PS6 and says cross-gen is possible. The studio is also separately remaking the original Greek trilogy in-house,

What to watch: Laufey launches February 16, 2027, and specifically what story beats it lands. Once that’s in players’ hands, the conversation about what the next Kratos game needs to address will sharpen fast.
Are you relieved that Kratos has a confirmed future beyond Laufey, or does the early-development caveat temper your excitement? And does knowing Laufey is explicitly setup material change how you’re approaching it going in?























