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Sound Design

Behind the Sounds: From Pong to Batman

June 14, 2023November 28, 2017 by Christine McGahhey

When choosing a new game to play, we often consider the graphics and story first. However, there is something that …

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Categories Feature, SliderDefunct Tags Batman Arkham City, Behind the Sounds, Classic Games, Foley, Pong, Sound Design

Behind the Sounds: Bringing Science Fiction to Life

June 14, 2023December 12, 2017 by Christine McGahhey

In the previous article for this series, I wrote about the evolution of sound design. An important part of this …

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Categories News Tags Foley, HALO, mass effect, Republic Commando, Sound Design, Sound Effects, star wars

Behind the Sounds: Creating Monsters

June 14, 2023January 11, 2018 by Christine McGahhey

The second article of this series was about the difficulty of creating new sounds to bring science fiction games to …

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Categories SliderDefunct Tags Alien Isolation, Behind the Sounds, Borderland 2, Creatures, Dead Space, Foley, Game Luster, Games, Guild Wars 2, Monsters, Sound Design, Sound Effects

Behind the Sounds: Exploring the Blizzard Universe

June 14, 2023January 28, 2018 by Christine McGahhey

So far this series has covered how different game studios create sounds for their monsters and sci-fi adventures. There is, …

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Categories Feature, PC, SliderDefunct Tags Behind the Sounds, blizzard, Blizzard Entertainment, DIablo, Diablo III, Foley, Hearthstone, Heroes of the Storm, Sound Design, StarCraft, Starcraft II: Legacy of the Void, World of Warcraft
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