The Blood of Dawnwalker finally gets New Game Plus in update 1.2

Rebel Wolves will add a New Game Plus mode to The Blood of Dawnwalker in update 1.2, the studio announced on November 13 on the game’s social accounts, with the patch planned for next week and no specific date given.

The mode unlocks once players finish the game’s epilogue. Character level, unlocked skills, and inventory all carry over into a fresh run of the campaign, and items get their own New Game Plus versions with updated stats, Rebel Wolves said in the announcement. “Here’s what’s coming to The Blood of Dawnwalker with Update 1.2 planned for next week!” the studio posted on X.

A higher level cap and scaled enemies

Update 1.2 reaches beyond New Game Plus. Rebel Wolves is raising the level cap to 100 and rebalancing and scaling enemies across every region of the open world, so the changes apply to everyone playing, not just those starting a second run. The patch also tunes enemy health pools and how often enemies use their abilities in combat, and adjusts terrain geometry for smoother movement.

The news lands roughly two months after the dark fantasy action RPG, developed by Rebel Wolves and published by Bandai Namco Entertainment, released on Steam and PS5 on September 2, 2026. New Game Plus has been the most requested missing feature since launch. Director Konrad Tomaszkiewicz said in September that the studio was exploring the mode but was not ready to talk about it.

Eclipse Edition owners get an extra in the same patch: an extended in-game soundtrack with new songs, with the new material heading to streaming services later.

The patch follows update 1.1 in October, which added a new difficulty mode, combat tweaks, the ability to pet animals, and more than 1,100 improvements and fixes.

Update 1.2 is due the week of November 16, with Rebel Wolves not committing to a day. The previous patch launched on a Thursday.