Toby Fox has confirmed that Deltarune Chapter 5 will launch on June 24, 2026 – arriving as a free update for existing owners of the $24.99 package that currently includes Chapters 1–4, as confirmed by Geoff Keighley. The chapter – subtitled “The Field of Pink and Gold” – releases simultaneously worldwide at 11:00 a.m. EDT / 8:00 a.m. PT on Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, and PC via Steam.
Here’s the context: Deltarune has been Toby Fox‘s follow-up to his 2015 breakout Undertale, built as a multi-chapter RPG released in stages over several years. Chapters 1 and 2 were free; Chapters 3 and 4 arrived as a paid bundle that set the current $24.99 price point. Originally, Chapter 5 was planned to ship alongside Chapters 3 and 4 as part of that same paid release – making this standalone free rollout a meaningful shift in how Fox is structuring the game’s delivery. New buyers after June 24 get all five chapters at the same $24.99 entry price, and Fox has indicated that Deltarune is planned as a seven-chapter story, with Chapters 6 and 7 still in active development.

Honestly, the pricing model here is quietly remarkable – and worth naming clearly. Buying Deltarune today for $24.99 gets you five chapters of a story-driven RPG from one of the medium’s most beloved independent developers, with two more chapters promised under a plan that has so far delivered every addition at no extra cost. That’s not a common proposition at any price point, and it’s an even rarer one for a project with this level of cultural weight behind it. The subtitle “The Field of Pink and Gold” suggests a tonal departure from the darker chapters preceding it – which, given how deliberately Fox controls atmosphere across Deltarune‘s chapters, is the kind of signal fans will spend the next few weeks parsing carefully. For readers keeping an eye on the broader 2026 indie and niche-release landscape, this announcement lands alongside the Persona 6 confirmation as one of the more substantial release date pegs of the current news cycle.
What the announcement doesn’t yet confirm: Whether the free-update model will hold for Chapters 6 and 7 – Fox has not committed publicly to that structure beyond the current release, and the original plan to bundle chapters together suggests pricing strategy remains fluid. There’s also no word yet on an Xbox version; Deltarune has no announced presence on any Microsoft platform to date. Specific performance targets or feature differences between the Switch, Switch 2, and PlayStation versions haven’t been addressed, and it’s unclear whether the Mac release will be simultaneous or follow later.
What to watch: Toby Fox has historically communicated major Deltarune updates through his own channels and Nintendo Direct appearances – the June 24 launch itself will likely surface any final platform-specific details. The more consequential signal to track after launch is whether Fox addresses the pricing model for the final two chapters, which could arrive as another free update or mark the point where Deltarune‘s distribution strategy changes course.
Are you picking up Deltarune for the first time now that five chapters are available, or have you been in since Chapters 1 and 2 were free? And does the ongoing no-extra-cost update model change how you think about supporting independent developers at the point of purchase? Sound off in the comments below, and keep your eyes on GameLuster for more Deltarune coverage.
















