Games in the Soulcalibur franchise are often all about the multiplayer, yes we have a single player to enjoy such as the magnificent one from Soulcalibur 2, but multiplayer is often a major component in each game that draws people in, I know I got drawn in by it, but the latest entry in the franchise Soulcalibur Lost Swords is single player only.
Speaking with Siliconera, producer Masaaki Hoshino explained why Bandai Namco decided to focus on single-player with Lost Swords. He told the site:
The reason that we went singleplayer…well, originally, we were thinking about having a multiplayer option, but because we’re going with a pay-to-win model, we were worried that by having online multiplayer, for all the new users that would be coming in experiencing the game for the first time, they might be immediately deterred by fighting against opponents who had superior equipment and gear—and we didn’t want to have that kind of negative impact on new players.
In the singleplayer experience, having a pay-to-win structure won’t impede the player’s experience with the game.
Would this dampen your focus on the game, I personally belief this is a risky move removing the multiplayer but hopefully the single player is really worth it for people and at least they have explained this choice with us.
Source: Gaming Everything