PS5 Reportedly Hit by Digital Game Expiry Issue as Sony Stays Silent

PS5 and PS4 owners are reporting that newly purchased digital games are displaying a 30-day license verification window, with games becoming unplayable if the console can’t connect to Sony’s servers to confirm ownership – and as of writing, Sony has not said a single word about it, as reported by Push Square.

The issue first surfaced in late March 2026 and picked up significant attention on April 25, with content creator Spawn Wave confirming via video that the PS5 is affected. Testing on a PS5 Pro – with its CMOS battery removed to simulate a dead internal clock – showed that recently purchased digital titles Saint Slayer and Vampire Crawlers refused to load entirely, while Crimson Desert booted with a lock symbol. A physical copy of Pragmata worked without issue. The error message players are seeing: ‘Can’t use this content. Can’t connect to the server to verify your license. Wait a while, then try again.’

Spawn Wave logo featuring an orange star and stylized text on a dark background.
PS5 console with a digital game library on screen
Digital ownership: the dream. A 30-day expiry timer: not part of the deal.

Here’s what’s actually confirmed versus what’s still murky. Games operate normally when connected to the internet, and reconnecting resets the timer – so no one is reporting permanent license loss yet. The issue appears tied to games purchased after approximately March 25, 2026, and seems linked to PS4 firmware 13.50. Lance McDonald shared on X that the check-in requirement now applies broadly to all newly purchased digital games on both platforms – though that claim remains unverified by Sony.

What isn’t confirmed: whether licenses are actually revoked after 30 days without a check-in, whether this is deliberate DRM policy, or whether it’s already been partially rolled back. Game preservation account Does It Play claims an anonymous insider told them the issue is unintentional – that Sony “accidentally broke something while fixing an exploit” – so take that with appropriate context. A very similar glitch hit PS3 and PS Vita in 2022 and was resolved server-side, and Sony patched a related CMOS battery issue on PS4 back in firmware v9.00. History, at least, is mildly reassuring.

That said, the underlying concern here isn’t just a bug report – it’s a reminder of how fragile digital ownership actually is. You pay full price for a game you technically license, not own, and if the verification servers ever go dark, that library could go with them. It’s a tension that’s only grown sharper given Sony’s recent PS5 price hike to $649.99 – a harder pill to swallow when the value of digital purchases feels less certain. For anyone thinking about their PlayStation digital library right now, this is exactly the kind of story worth watching.

Sony’s silence won’t hold forever – Push Square has reached out for comment, and community testers are actively monitoring for firmware changes. Does this make you think twice about going all-digital on PlayStation? Sound off in the comments below, and keep your eyes on GameLuster for more breaking gaming news and PlayStation coverage.