Focus Entertainment has released a patch for the PC version of Atomic Heart that removes Denuvo anti-tamper technology entirely – a quiet but concrete consumer-friendly move for a game that launched in February 2023 and carried its Denuvo implementation for over three years.
Atomic Heart had its Denuvo protection bypassed by hacker voices38 in July 2026, using a classic method that avoided the risky hypervisor workaround that had previously circulated in the community. The crack covered both the base game and all released DLC. The game’s protection relied solely on Denuvo and Steam’s DRM, without any extra security layers, and it held out for over three years since the game’s February 2023 release before being bypassed.
Focus Entertainment joins a growing list of publishers that have removed Denuvo from their PC releases. Square Enix has dropped the tech from a number of titles including Final Fantasy 16, Forspoken, both Octopath Traveler entries, Dragon Quest I & II HD-2D Remake, Just Cause 3, The Diofield Chronicle, Valkyrie Elysium, Triangle Strategy, Live A Live, and Star Ocean The Second Story R. Capcom has done the same with Resident Evil Village, Resident Evil 2 Remake, Resident Evil 3 Remake, Resident Evil 4 Remake, Monster Hunter Rise, Monster Hunter Stories 2: Wings of Ruin, Kunitsu-Gami: Path of the Goddess, and Onimusha 2: Samurai’s Destiny. Warner Bros. has removed it from Gotham Knights, Back 4 Blood, and Mortal Kombat 11. KRAFTON removed it from The Callisto Protocol, NEOWIZ from Lies of P, and Gearbox from Homeworld 3.
The patch arrived after the protection had already been bypassed, with Denuvo remaining in place until Focus Entertainment chose to remove it. Whether the removal was motivated by the crack, by the game’s age, or by some combination of factors, the publisher has not stated. What is clear is that players now have a cleaner executable free of the third-party protection layer.
There is also a preservation argument worth considering. When DRM infrastructure eventually goes offline for any game old enough, titles still dependent on it can become difficult to run without a patch. Removing the dependency while the game is still actively supported is a better outcome than leaving players exposed to that risk down the line.
What remains unclear is whether this removal will translate into any measurable performance improvement for players. More interesting is what it signals for Atomic Heart 2. Mundfish has the sequel in development on Unreal Engine 5, targeting a late 2026 release window – though a slip into 2027 remains a realistic possibility. Whether the sequel ships with Denuvo at all, given how the original’s protection was eventually bypassed, is an open question worth watching.
Does a Denuvo removal this late in a game’s lifecycle actually change anything meaningful for you, or is it purely symbolic at this point? And would a Denuvo-free launch for Atomic Heart 2 factor into your day-one purchase decision?























