Call of Duty: Black Ops II sold an estimated 8.2 million copies on PlayStation in July, compared with roughly 351,000 units for Halo: Campaign Evolved on the platform during the same month, according to estimates from Alinea Analytics head of market analysis Rhys Elliott reported by GamesRadar+.
Here’s the context: Elliott’s chart tracked estimated July download performance across PlayStation. Black Ops and Black Ops II led the chart with estimated sales of 3 million and 8.2 million units, respectively, with Black Ops II the month’s highest-selling game. Halo’s PlayStation debut arrived as a visual overhaul without multiplayer and carried a $60 price tag.
The comparison highlights the difference between the underlying estimates: Black Ops sold an estimated 3 million units and Black Ops II an estimated 8.2 million, while Halo: Campaign Evolved was estimated at about 351,000. Elliott identified price as a major factor in the contrast, particularly because the Black Ops ports launched with a limited-time discount for PS Plus subscribers.
- Call of Duty: Black Ops II – estimated 8.2 million units sold on PlayStation in July
- Call of Duty: Black Ops – estimated 3 million units sold on PlayStation in July
- Halo: Campaign Evolved – estimated 351,000 units sold on PlayStation in July
- Pricing – the Black Ops ports launched with a limited-time discount for PS Plus subscribers, while Halo launched at $60 without multiplayer
Platform history is also part of Elliott’s assessment. Halo’s PlayStation release marked the franchise’s first arrival on a Sony console, while Call of Duty has had a long-established presence on PlayStation. Elliott also noted that Halo’s momentum has declined since the Halo 3 and Reach era.
As reported by Exputer, Elliott’s estimates place Halo at roughly 452,000 PlayStation sales to date, alongside about 900,000 across Xbox console and PC and 212,000 on Steam. Those figures show Halo’s estimated PlayStation total trailing its estimated Xbox-platform total.
These figures are third-party estimates rather than official sales figures from Microsoft or Activision. The available estimates point to a large July gap between the Black Ops ports and Halo: Campaign Evolved on PlayStation. Elliott identified pricing as a factor in that contrast, while Halo launched without multiplayer.
Does Halo’s $60 price without multiplayer explain the gap, or does Call of Duty’s established PlayStation audience better account for the difference? Let us know your read on Halo’s PS5 debut in the comments.






















