Report: Bungie Is Adding a PvE-Only Mode to Marathon to Widen Its Audience

Bungie is reportedly adding a PvE-only mode to its extraction shooter Marathon, as reported by IGN – a significant design shift for a game that launched in March 2026 with a firmly PvPvE-first identity. Per a PC Gamer breakdown of director Joe Ziegler‘s “Launch, Learnings, and What’s Next” update, the mode is being framed as an experimental test slated for Season 2 – though Bungie has stopped short of committing to it as a permanent fixture.

Marathon‘s road to this point has been rocky. The game arrived as a premium extraction shooter – priced at roughly $40 according to a Game Informer report on Bungie‘s recent creator briefing – into a market already sceptical of both extraction shooters and live-service launches at premium price points. The broader context is hard to ignore: Sony recorded roughly $765 million in write-downs against its Bungie acquisition across fiscal year 2025, putting enormous pressure on Marathon to stabilise and grow. Ziegler‘s roadmap now extends through at least Season 5, with Season 3 targeting new-player onboarding, Season 4 refining extraction systems, and Season 5 aimed at unifying PvE, PvP, and hybrid playstyles into a more coherent whole – a plan that also includes a full account wipe on June 2 when Season 2 launches.

Honestly, the PvE mode announcement reads less like a confident design evolution and more like an acknowledgement that Marathon‘s original audience pitch was too narrow. Bungie built its reputation on co-op-first experiences – Destiny‘s enduring appeal has always leaned heavily on PvE – so doubling down on competitive extraction as the sole identity was always a gamble, and it hasn’t paid off cleanly. The live-service landscape on PlayStation is littered with similar miscalculations – games that launched with a singular competitive identity and scrambled to broaden their hooks once the retention numbers came in. PC Gamer calls this a “big experiment” while noting Bungie still considers PvP the game’s “big strength” – which suggests careful repositioning rather than a full pivot, but the semantics matter less than whether the mode actually brings in players who bounced off the original design.

What remains unclear is whether the PvE mode will become a permanent queue or disappear after Season 2’s test window. Bungie has signalled additional experimental formats – potentially a pure PvP queue – beyond Season 2, with some candidates in line to become permanent pillars, but no firm commitments have been made. The Season 3 onboarding overhaul is the next real test of whether these changes are attracting new players or simply reshuffling the existing base. Bungie has pointed to content and systems updates planned “through 2027,” framing this as a long-tail strategy – but the June 2 wipe and its reception will likely be the first real signal of whether that runway is credible.

Is a PvE-only mode enough to bring you to Marathon, or does the extraction format still feel like a barrier regardless of who you’re fighting? Sound off in the comments below, and keep your eyes on GameLuster for more Marathon and Bungie coverage.