Everybody’s Gone to the Rapture has just arrived on the Playstation 4 and has received favorable reviews from critics, the one thing that critics have picked on is the games slow pace. Although the game is about the story and soaking in the world to uncover the mystery, the slow pace has been an issue which didn’t ruin the game but was annoying. Seeing this response developer The Chinese Room has addressed the issue about the lack of a run button.
It turns out that Everybody’s Gone to the Rapture does actually feature a run button, though it is just not advertised in the game, this was actually due to a late removal of an auto sprint feature which was replaced with something else last minute. In a blog post, The Chinese Room developer Dan Pinchbeck has revealed that the game does actually hide a run button, by pressing down the R2 button your character picks up speed over a couple of seconds. The auto sprint feature which was removed in favor of this was actually taken out due to playtesters feedback, they stated they would like the choice, simply saying they want to choose how to experience the game.
Dan Pinchbeck had this to say:
“So together with Santa Monica, we made a late call. We replaced the autosprint with an R2 trigger hold, keeping the gentle ramp up to main speed. This then needed testing, because it potentially threw out all of the pacing we’d been working on for the last year, plus could cause issues with accidentally parkouring into places you couldn’t escape from, creating game-breaking bugs. All this took time.”