Final Fantasy 7 Revelation’s Physical Release Needs a Download

Final Fantasy 7 Revelation is shaping up to be a massive install, with director Naoki Hamaguchi estimating the game will require around 200GB of storage, according to an interview with VGC. The figure isn’t locked in yet, and Hamaguchi is careful to frame it as a work in progress rather than a final spec.

Promotional artwork for Final Fantasy 7 Revelation
Final Fantasy 7 Revelation promotional artwork.

“Things are still getting worked out, but it’s probably going to be around 200GB of game,” Hamaguchi says. That’s a substantial ask for any single title, and it lands as PS5 owners are already used to budgeting hundreds of gigabytes for the platform’s biggest releases.

The bigger wrinkle is what happens on disc. Square Enix has already confirmed the physical version of Final Fantasy 7 Revelation will require a download on all platforms to actually play the game, meaning the disc itself won’t contain the complete package. Hamaguchi addressed the pushback directly: “I understand there are a lot of opinions about this topic, but at the end of the day, the fact is we need to overcome the hardware to a certain extent.”

He also pushed back on the idea that physical media is being abandoned entirely, noting the team wanted to deliver some kind of physical product regardless of where disc formats are headed industry-wide. As Final Fantasy 7 Revelation closes out the remake trilogy, that tension between ambition and hardware limits appears to be a deliberate tradeoff rather than an oversight.

  • Estimated install size – around 200GB, per Hamaguchi, though still subject to change
  • Physical release – will require a download on all platforms to play
  • Project scope – the third and final entry in the FF7 remake project
  • Planned DLC – character-focused packs compared to Intermission

On that DLC, Hamaguchi likens the planned expansions to Yuffie’s Intermission episode from the first remake entry, saying they’re “digging deeper into the characters of Vincent and Sephiroth.” He also says he’s “really not worried” about the game’s overall scale, pointing to player choice and clear in-game rewards as ways to help manage that scope. Given his own caveat that things are still being worked out, the final storage number could still shift before launch – worth keeping in mind alongside our coverage of the PlayStation State of Play that gave fans an extended look at the game.

Are you clearing PS5 storage space in anticipation, or waiting to see if that 200GB figure holds? And does a download-required physical edition change how you feel about picking up a boxed copy?