GTA 6 was internally targeting a spring 2025 release – meaning the game is now running approximately 18 months behind its original development schedule, as reported by IGN. Take-Two CEO Strauss Zelnick made the disclosure in a video interview, stating the game was “about 18 months behind the original date… not much more than that” – which effectively reveals that the publicly announced fall 2025 window was already a revised target, not the original one.
Here’s the context: GTA 6 has already slipped twice since its first official release window was revealed – first from fall 2025 to May 2026, and then again to its current date of November 19, 2026, confirmed during a Take-Two earnings call. Those were the public delays; Zelnick’s comments now confirm there was an earlier, unannounced target sitting behind all of them. Take-Two is estimated to have spent between $1 billion and $1.5 billion on development so far – dwarfing Activision‘s $700 million spend on Call of Duty: Black Ops Cold War across its entire lifecycle and Bungie‘s $250 million-plus budget for its extraction shooter – and Zelnick has previously explained that giving Rockstar unlimited resources to hit its creative targets is central to how Take-Two operates. Some staff at Rockstar Games have been working on GTA 6 for over a decade.
Honestly, the 18-month figure is headline-grabbing, but the more interesting detail is what it implies about the November 2026 date itself. Zelnick framing this as catching up to a missed internal target sounds reassuring – but it also means every date fans have been given, public or otherwise, has moved. The question isn’t whether Rockstar is making progress; it clearly is, and the studio’s track record with GTA 5 and Red Dead Redemption 2 shows that late delivery and commercial dominance are not mutually exclusive. The question is whether November 19 is a genuinely recovered target or simply the latest in a sequence of revised goalposts – and Zelnick’s confidence, however firm it sounded, doesn’t resolve that. The scale of GTA 6’s technical ambition – which has already led PlayStation to steer PS4 owners toward upgrading – makes another slip structurally plausible even if nobody at Take-Two is signalling one right now.
What the report doesn’t tell us is whether the development pace has stabilised or whether the 18-month gap is still closing. Zelnick has confirmed that GTA 6 marketing will ramp up in summer 2026, which is the next concrete checkpoint to watch – a full promotional push with Trailer 3 and preorder launches would be a strong signal that November 19 is locked. If that marketing window slips or arrives lighter than expected, it will raise harder questions about the release date than any executive interview can answer. Take-Two‘s next earnings call will also be closely watched for any change in guidance language around the title.
Does the 18-month delay figure change your confidence in the November 2026 release date – and at this point, are you expecting GTA 6 to ship on time or bracing for another slip? Sound off in the comments below, and keep your eyes on GameLuster for more GTA 6 coverage.

















