Star Fox Zero was set to be one of the years biggest games, reviving a classic character for the modern era however Nintendo has recently come to the decision to delay the game to 2016. Nintendo’s Shigeru Miyamoto made the announcement via a new statement much to the disappointment of fans really expecting the game.
Shigeru Miyamoto’s message was left via facebook where he discussed the delay and the reason why the decision was made:
A Message from Mr. Miyamoto Regarding Star Fox Zero
I made a big decision last week.
We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.
To the people looking forward to the launch of the game this holiday season, I am very sorry.
Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.
It is sad and disheartening news that Star Fox Zero has been delayed into 2016 but in some way we should have seen this coming. The game needs a bit more time in the oven and a delay is perfect for it as I think we would rather a good finished game then an unfinished bad one.
Star Fox Zero was originally set to release in Europe on November 21st.