Witcher 3 Remastered Preserves PS5 Saves and Trophies

CD Projekt Red executive Marcin Momot has confirmed that the Witcher 3 Remastered update lands on PS5 as an approximately 45GB download, arriving Tuesday, 29 September 2026 as an upgrade to the existing Complete Edition rather than a separate release, as reported by Push Square.

Geralt of Rivia standing in a war-torn landscape in The Witcher 3 on PS5
The Witcher 3 Remastered replaces the current Complete Edition on PS5 rather than launching as a standalone product.

Here’s the context: this isn’t a new SKU sitting alongside the old one. The remaster overwrites the Complete Edition players already own, and CD Projekt Red has confirmed that both save data and Trophy data carry straight over, so there’s no need to start a fresh file or worry about losing progress toward a Platinum. That continuity puts the Witcher 3 update in the same category as other recent PS5 overhauls that layer new tech onto existing saves rather than forcing a clean start, similar to how Oblivion Remastered’s arrival on Switch 2 didn’t require players to abandon anything they’d already built.

A close-up of Geralt of Rivia in The Witcher 3: Wild Hunt with dialogue options displayed on screen.
Dialogue selection screen in The Witcher 3: Wild Hunt.

The 45GB figure applies specifically to PS5 and Xbox Series X|S, with PC pegged at the same size. Nintendo Switch 2 owners have a slightly heavier download at 50GB, which tracks given the platform’s different compression and packaging requirements. Momot’s confirmation across all four platforms means players can plan storage ahead of Tuesday’s rollout instead of discovering the download size mid-patch.

Honestly, a 45GB patch that preserves saves and Trophies is about as low-friction as a remaster update gets, and the timing question is really the only decision left for returning players. The Push Square team behind this report openly wonders whether diving back into a 2015 open-world RPG makes sense with so many new releases hitting September and October, though they also note a fresh playthrough could be a solid fit for a Christmas break once the current content is wrapped up. That’s a fair way to frame it: this isn’t an urgent must-play-now update so much as a maintenance patch that makes the game ready whenever you decide to jump back in, in the same spirit as how Ghost Recon Wildlands’ PS5 upgrade quietly refreshed an older title without demanding immediate attention.

The rollout itself follows a strict global schedule rather than a staggered one. Regional launch windows include 3am PDT, 6am EDT, and 11am BST, with further conversions for Central Europe and Asia-Oceania time zones, as reported by Pure Xbox. Here’s how the download sizes and launch details break down by platform:

  • PS5 – approximately 45GB, replacing the existing Complete Edition
  • Xbox Series X|S – approximately 45GB, matching the PS5 figure
  • PC – approximately 45GB, the same size as consoles
  • Nintendo Switch 2 – approximately 50GB, the largest of the four
  • Launch date – Tuesday, 29 September 2026, at the same global time across regions

What remains unclear is whether PS5 players will get a preload window before the update goes live; Pure Xbox’s reporting suggests there won’t be one on Xbox, with the patch becoming available only once the release time hits, but that hasn’t been independently confirmed for PlayStation. Details around Xbox achievement carryover, physical-edition eligibility, and Xbox Play Anywhere access also come from separate reporting rather than the PS5-focused source driving this story, so PlayStation owners should treat those specifics as unconfirmed until CD Projekt Red addresses them directly. The remaster’s full list of gameplay and visual changes is likewise pointed to rather than detailed in the source material, and the newly announced Songs of the Past expansion has a confirmed 2027 window but no locked pricing, platform list, or release date yet.

What to watch: the immediate marker is simply whether the update lands on schedule at your local time on Tuesday, and whether the actual PS5 download matches the roughly 45GB figure once the patch goes live. Beyond that, Songs of the Past in 2027 gives players a reason to keep a fully completed save file ready, since the remaster is designed to carry that progress forward rather than reset it.

Are you clearing space for the 45GB update the moment it drops on Tuesday, or waiting until the dust settles on this month’s other releases? And does knowing your saves and Trophies carry over change how soon you’ll jump back into Velen?