Earlier this week Nintendo both surprised us and did what many of us were expecting with the announcement of The Legend of Zelda Majora’s Mask 3D the game many of us have been wanting for the last few years. Though what is truly interesting about this announcement is the exact nature of Majora’s Mask and its existence as a remake, for the past years Zelda series producer Eiji Aonuma has teased Majora’s Masks remake on several 0ccasions including seeking fan support and seeing if it was there. Looking at it based on new details suggests this was just clever advertising given that Aonuma has now announced that development of this remake began shortly after the release of Ocarina of Time 3D.

All in all this means that the project had been in the works for the past couple of years, as Aonuma has also said “we didn’t want to say it was being developed until we were at a point where we could proudly say that this is not going to be just another remake and that it’s going to be worth your time.”

Here is Aonuma’s full statement about the games development as stated by a comment on Nintendo’s Miiverse:

Greetings to everyone in The Legend of Zelda community! Eiji Aonuma from Nintendo here.

Since The Legend of Zelda: Majora’s Mask 3D was announced during the most recent Nintendo Direct, I’ve noticed that many of you have posted your thoughts in this community. Now, I’d like to say a few words for myself about Majora’s Mask 3D, which is planned for release next spring.

The Legend of Zelda: Majora’s Mask 3D was actually in development almost immediately after we finished working on The Legend of Zelda: Ocarina of Time 3D, which was released in June of 2011. So although we’ve been working on the game for quite some time, we didn’t want to say it was being developed until we were at a point where we could proudly say that this is not going to be just another remake and that it’s going to be worth your time. For a while now, when fans from Japan and around the world would ask me if we were working on a Majora’s Mask remake, I would silently plead in my heart, thinking, “Please wait a bit longer!” (laughs).

We’ve spent a lot of time making sure the gameplay experience is smoother than in the original version without taking away from this unique world. I hope those that haven’t played the original game, and those of you that played it but gave up mid-way through will take this opportunity to give the new version a try.

Oh, and I should mention that we haven’t removed the distinct look and feel that are unique to this game, so it should live up to this game’s Japanese catchphrase, “this Zelda has a scary vibe.” Brace yourselves for what this world has to offer! (laughs)

When it’s closer to its release date, I’ll talk more about what has been changed in the Nintendo 3DS version and its new features right here in this community, so stay tuned!

So who is excited for Majora’s Mask on the 3DS and who had a sneaking suspicion that Majora’s Mask was already in development, please let us know in the comments below.