Crash Bandicoot 4: It’s About Time will not include microtransactions, according to its developer. Amid recent speculation of their inclusion due to a listing via the Microsoft Store – which stated that the game would offer “in-app purchases” – a tweet from developer Toys For Bob has now insisted otherwise.
In the tweet, it reads: “We’re seeing confusion about #MTX in @CrashBandicoot 4 and want to be clear: There are NO MICROTRANSACTIONS in #Crash4.”
Toys For Bob did announce that as a bonus feature, the game would include the “Totally Tubular” skins for all digital versions of the game.
Crash Bandicoot 4: It’s About Time will be the first new entry to the series in over ten years, following the remakes Crash Bandicoot N.Sane Trilogy, and Crash Team Racing Nitro-Fueled in 2017 and 2019 respectively. This new title is described by Activision in an official blog post as “an epic and absurd platforming adventure completely built from the ground up, and a true successor to the original trilogy.”
It’s About Time, a direct sequel to the original trilogy, will include an updated art style, improved gameplay mechanics, as well as “innovative abilities”. What this means is the player will be able to make the switch between modern and retro game modes. Also new to the game will be the Quantum Masks. These are four guardians of space and time that provide the characters with “the power to bend the rules of reality and conquer dangerous obstacles in exciting new ways.”
The Time Mask, Kupuna-Wa, (which grants the ability to slow down time), and the Gravity Mask, Ika Ika, (platforming upside down), were recently introduced in the launch trailer.
New playable characters to It’s About Time include Neo Cortex. Activision further promises new enhanced features, boss battles, wall running, rail grinding, and rope swinging.
Crash Bandicoot 4: It’s About Time is due for release on PlayStation 4 and Xbox One on October 2, 2020.