David Cage, the director of the interactive pyschological thriller Heavy Rain spoke with Gamasutra about the need for the gaming industry to branch out into more creative and mature subject matter.
“I think we should have more courage in our industry and take more risks, becaus As a zombie enthusiast I don’t think there are enough brain-bashing undead video games out there, but they’re may be a point to his distress. Some of these game have similar characters, with similar goals, using similar weapons. Gage should point to his own success with Heavy Rain in order to make the case that developers should not be afraid to cook up something novel.