Even more profitable than the hugely popular Gears of War franchise? Yup.
Epic Games announced in January that Inifity Blade managed to rake in an impressive $30 million, with the original grabbing $23 million and part 2 taking in a sixth of the total profit. Sweeney heaped praise on mobile devices like the iPad 3 and other devices like it, saying that its graphics are almost as powerful as the consoles’. He remarked on the practice of creating big-budget games like Call of Duty and estimated that dropping $100 million on projects like that are unsustainable.
Infinity Blade: Dungeons is a new installment being spearheaded by Chair Entertainment that should be set for release later this year.