The Resident Evil 2 remake will not feature a normal difficulty system.

During an interview with VG24/7, producer Yoshiaki Hirabayashi revealed that Resident Evil 2 will feature the adaptive difficulty system used in Resident Evil 4 and beyond. It will not use the difficulty system found in the original Resident Evil 2. He states:

“In terms of standard difficulty, it does adjust based on player performance. I’d like to believe that you were doing really well and so the difficulty ramped up even more. But we have it tuned so that no matter how well you’re doing, there’s always going to be that sense of dread and tension there.

“Also, we are definitely implementing things that assist the player if they choose to utilize that stuff such as auto game. If a player thinks, hey, I’d rather have an easier time going through this, we will have those sorts of options as well.” 

Resident Evil 2 will release on January 25, 2019. The game will release for PC, PlayStation 4, and Xbox One. The game was first shown at E3 2018.

Are you a fan of the adaptive difficulty system? Are you looking forward to Resident Evil 2? Let us know in the comments below.