Hugo Martin, creative director of the soon to be released Doom: Eternal has recently stated that the game will have no microtransactions. Free-to-play games such as Fortnite and Apex Legends make a profit by selling cosmetics, loot boxes, and other microtransactions. It’s not uncommon though, for paid games to rely on the financial mechanic as well. Whether it’s loot boxes for cosmetic items in games like Overwatch or more of a “pay to win” approach in games like NBA 2K19, microtransactions are becoming ubiquitous in paid games.
“Nothing you can unlock in Eternal with XP has anything to do with player abilities or content that would impact your game in any way,” announced Martin in a Facebook group titled DOOM 2016/Eternal Fan Club. “The only thing you can unlock with XP is cosmetics. These cosmetics have no impact on how you play…Eternal is a $60 game, not a free to play game or mobile game — we are giving you a complete experience with no store just like you’d expect.”
A complete lack of microtransactions in a AAA title might be refreshing to see. Originally planned to release in 2019, Doom: Eternal is expected to release on March 20, 2020.