Indie Brawler “Bounty Battle” Delayed

Indie developer Dark Screen has announced their upcoming brawler Bounty Battle is being delayed. The announcement comes two days before their previously scheduled release date of July 23.

Publisher Merge Games put out the following statement:

We’re sorry to say that we’ve had to make the unfortunate decision to delay the launch of our upcoming All-Star Indie Fighter, Bounty Battle. Our goal to provide an amazing couch co-op experience to our community is within reach, but we felt that we still had significant improvements to make that we simply could not achieve without a slight delay. Our community’s experience is of utmost importance to us, so keeping that in mind we decided to that the time we needed to deliver Bounty Battle as intended and intact. This means that Bounty Battle will no longer release on the 23rd July as previously announced. We will update the community as soon as we have a new release date to share with everyone! We would like to take the time to thank you all for your patience and understanding in this matter.

As the statement indicated, a new release date has not officially been set by the publisher.

Bounty Battle does for various indie games what Super Smash Brothers did for Nintendo’s back catalog. Pitting characters from indie titles such as Dead Cells, Owlboy, Darkest Dungeon, and Guacamelee!, up to four players can select over 30 characters to duke it out for supremacy (or at bragging rights).

The game plans to feature levels based on each character’s native worlds, and each character will have their own distinct “Minion” sidekick along with unique abilities. Bounty Battle will be coming out on Steam and Nintendo Switch, which could undoubtedly spark a whole new set of arguments about who gets to run what characters in a couch co-op setting.

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