Here is the details for Bayonetta 2 from E3, they also include some connections to Bayonetta 1, I have also ncluded the trailer for the game as well:

- Much of the story demo is the same as last year’s
- More of a focus on battle and advanced combos
- Triggers on the gamepad are only used for charged attacks
- This includes Umbra Climax
- The game lets players know when these powered up attacks are ready to go,
- Two main button-mashing attacks: physical and guns
- Holding down either the X or A buttons allows Bayonetta to repeatedly fire an endless supply of bullets from the guns either on her heels or hand
- Jump button can also be held down to trigger Bayonetta’s flying ability
- Activate Witch Time with a well-timed evade
- As you defeat enemies, small golden Halos will burst out for players to collect
- Use them on new combos, upgrades, costume changes
- Purchase Nintendo costumes for Bayonetta 1 with collected halos in the store