There’s not long to wait until the highly anticipated God of War Ragnarök releases on Nov. 9, and developer Santa Monica Studio have just dropped more news to get us prepared. These include the graphic and performance options available at launch for the PlayStation 5 and PlayStation 4 Pro, as well as a bunch of accessibility features.
The graphics and performance options for God of War Ragnarök are extensive on PS5, with six different modes to choose from. Players can choose ‘Favor Performance’ to have a resolution vary between 1440p-2160p and get a targeted 60 FPS for smooth performance. Alternatively they can ‘Favor Quality’, and get a locked native 4K resolution that targets 30 FPS instead. Both of these settings also have the option to add in high frame rate (HFR) and variable refresh rate (VRR) to boost frame rates. HFR and VRR both require HDMI 2.1 cables and compatible screens.
The PS4 Pro has a more limited selection, with ‘Favor Performance’ mode having a 1080-1656p image and an unlocked 30 FPS frame rate, and ‘Favor Quality’ aiming for 1440-1656p resolution and targeted 30 FPS. The standard PS4 will run at standard HD 1080p with 30 FPS targeted.
As for accessibility, Sony and Santa Monica Studio went above and beyond with a new web page that describes every accessibility feature in detail. There are more than 70 accessibility options to accommodate a variety of gamers and disabilities. There are four preset menus that split accessibility options by vision accessibility, hearing accessibility, motion reduction and motor accessibility. As a disabled gamer, this is exciting to see shared in such detail. You can find a full list of features on the PlayStation site here.
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