So many exciting announcements were made tonight during the pre-show of the 2020 Game Awards – that’s right, we got huge reveals even before the event got started. One of those was the highly anticipated Nintendo Switch port of atmospheric indie title Sea of Solitude.
Sea of Solitude initially released for Windows, PlayStation 4 and Xbox One back in July of 2019. It was developed by Jo-Mei Games and published by Electronic Arts. The game tells the story of a young woman named Kay who is struggling with overwhelming negative emotions which include loneliness, hopelessness, and worthlessness. As Kay, the player must explore a flooded city inhabited by mysterious shadowy monsters created by Kay’s own fears and insecurities. What is the true nature of these monsters? Can Kay come to terms with her shortcomings with the player’s help?
The game was praised for its handling of mental health issues. Sea of Solitude was nominated for a number of awards, including the newly implemented “Games for Impact” award at this year’s Game Awards. Naturally, in honor of its nomination last year, the developers chose this year’s Game Awards as the stage to announce their exciting news.
The Director’s Cut edition of Sea of Solitude will be coming to Nintendo Switch on March 4, 2021. The Director’s Cut will feature a number of expansions and improvements, including a rewritten script, new voice acting, and even a brand new photo mode. The announcement was made by Connie Geppert of Jo-Mei, who described Sea of Solitude as the most personal project in which she had ever been involved.
Check out the Director’s Cut trailer here:
Are you ready to join Kay once again, this time on the Nintendo Switch?
Check out GameLuster.com for more Game Awards news, including an announcement of the big winners at the end of the night.