Doom Eternal’s new update, Update 1, is set to bring empowered demons into the game. The new patch includes new content, some bug fixes, and a “host of optimizations”. Update 1 is expected to drop sometime this month.
“It’s been an amazing turnout for Doom Eternal,” Parker Wilhelm announced via an official statement from the Bethesda website.” The community of longtime fans and newcomers alike wowed us once again with their overwhelming support and impressive demon slaying skills. Things are only heating up, however, as Update 1 is almost here to bring a ton of features, fixes, and enhancements to the game!”
Wilhelm elaborated that if a player is killed within the single-player campaign, “the demon that felled them is beefed up and transported to another player’s game to fight again”.
In the event, however, that the demon is killed in, Wilhelm explains that the player will “not only be rewarded with tons of health and ammo, but also bonus XP to progress in-game events”.
Doom Eternal’s update further includes a “suite of features” that will refine Battlemode. From changes to the tutorial walkthrough, the update will introduce poor network reception indicators, as well as Denuvo Anticheat features.
For those at the highest level, the update includes Echelon Leveling, as well as a Death Report screen which offers players extra combat insight midway into a match. Quality-of-life improvements have also been introduced for single player. These include balance fixes and expanded demon tutorials.
For the full update in Doom Eternal, head on over to Bethesda’s official website for more information.
Another talking point from the world of Doom Eternal this week was the confirmation that composer Mick Gordon would not be returning to the franchise. The news was confirmed by developer id Software. As a result, Gordon will not return to work on Doom Eternal’s upcoming DLC.
A statement from executive producer Marty Stratton addressed issues including a dispute over the quality of the Doom Eternal soundtrack and comments from Mick Gordon.
Tensions between id Software and Mick arose at the end of April, after Ruff Audio founder Reace “thatACDCguy” Niles spotted differences within the audio recordings, citing reduced dynamic range across various songs.
For the full statement from Stratton, check out the link here.
Here's a comparison between the original BFG Division from Doom 2016's official soundtrack (left) vs. the BFG 2020 remix on Eternal's soundtrack from today (right).
Notice how the wavelengths in BFG 2020 form a nearly perfectly straight bar vs. the original with more definition pic.twitter.com/TCJRdOe1Yf
— Doominal Crossing Remastered (@DoominalCross) April 19, 2020