Last week, Koji Igarashi began a Kickstarter for Bloodstained: Ritual of the Night, a spiritual successor to Castlevania. With Konami’s future looking less than bright, Igarashi is making his own game that returns to the formula of classic Castlevania games, rather than the 3D Castlevania games that have been made in recent years. Bloodstained: Ritual of the Night will be developed by Inti Creates, the developers of Azure Striker Gunvolt. The game takes place in a castle created by a crazed man inflicted with a curse that turns his skin to stone. You play as Miriam, a girl who has the same curse, and must find a cure for it. There is currently to gameplay footage or big story details, but it isn’t hard to imagine how the game will play. It has been confirmed that the game will have leveling and crafting systems, allowing for a natural progression throughout the game. The player will be able to choose which weapons they want to use, such as whips and swords.
The Kickstarter has already raised over four times its original goal of $500,000, so many stretch goals have been reached. The game will feature extra modes such as 2-player local co-op, a speed running mode, and a boss rush. There will also be cheat codes, voice acting, and an extra difficulty mode. Additional stretch goals include a retro level and a “classic mode,” though it isn’t specified what this entails. More information will be revealed about the game in the coming weeks.