Nintendo has been in a stage of evolution lately placing more of an emphasis on the fanbase and their interests for their games they make or try to get. It is quite different to the Wii and DS era where they developed several more casual and relaxed games for the casual game player and targeted that type of player.It is clear Nintendo wants to be seen differently and have different games particularly when we think we have games like Bayonetta 2 coming and the only real casual games brought from Nintendo being that of Wii Fit U, Wii Sports Club and Wii Party U.
Nintendo’s Shigeru Miyamoto has explained this in an interview with Edge about Nintendo’s focus on moving away from the passive gamer and focus on the core games they can deliver.
“[These are] the sort of people who, for example, might want to watch a movie. They might want to go to Disneyland. Their attitude is, ‘okay, I am the customer. You are supposed to entertain me.’ It’s kind of a passive attitude they’re taking, and to me it’s kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself [with more advanced games].”
“In the days of DS and Wii, Nintendo tried its best to expand the gaming population. Fortunately, because of the spread of smart devices, people take games for granted now. It’s a good thing for us, because we do not have to worry about making games something that are relevant to general people’s daily lives.”
During his time with Edge Miyamoto answered a question regarding the inherent challenges of playing games on both the TV and the Wii U GamePad, which is something that some in the industry have questioned.
“Of course we had some concerns. After all, we’re human beings: our eyes cannot see two objects at the same time. But we were sure that, even with that kind of, say, weak point, we would be able to make something unprecedented and revolutionary.”