Mortal peril is easy to come by in video games, but mortal peril while fishing for Alaskan king crabs is only going to come from Deadliest Catch: The Game. In its fifteenth season, the Discovery channel show that gave the name its title might not seem like the most obvious choice for a new game adaptation, but Polish studio Moonlit and publisher PlayWay has undertaken the task of making a fully-featured title for all major platforms. Currently, on Kickstarter, the project aims to offer a fishing simulation experience with a new level of icy immersion.
Deadliest Catch: The Game’s Kickstarter page describes the gameplay as revolving around two tasks: catching king crabs and surviving. A number of other elements float around that concept, tasking the player with sailing, course-plotting, boat and equipment upgrades and more. The team also boasts communication with Discovery Channel representatives to ensure the accuracy of the game to the franchise and to the reality of Alaskan crab fishing.
Kickstarter backers can pledge eighteen Canadian dollars (about $14 USD per Kickstarter’s conversion) for a copy of the game at release, along with access to a demo version, beta tests, digital wallpapers, and special thanks in the game credits. There’s ten pricing tiers total, with one $2,000 CAD slot for the most dedicated ice fisher. That superfan would get a bevy of rewards from prior tiers on top of the choice of one item to hide in the game, which will unlock an achievement for any players who find it.
Deadliest Catch: The Game launches in Early Access on November 14 on Steam, and targets a 2020 release of the full game on the Nintendo Switch, PlayStation 4, Xbox One, and Steam.