Chinese developer Pathea Games has officially announced My Time at Sandrock, the sequel to the 2019 crafting and farming simulator My Time at Portia. Sandrock will be another simulator featuring the same post-age of technology setting, in which players must scavenge relics and parts left over from the past in order to survive and make a living in the present.
Once again, the player will take on the role of a Builder, a type of jack-of-all-trades craftsman or craftswoman who completes various projects and commissions in order to improve their town. Rather than the bustling Portia, the setting this time, Sandrock, is a small, declining outpost deep within the desert. Gameplay this time will focus more heavily on survival, with players having to scavenge resources such as wood, various edible plants and, of course, extremely precious and limited water which can be found only in scattered oases.
Elements returning from My Time at Portia include the ability to grow crops, harvest ancient relics, fight powerful mutated monsters, and befriend – and possibly even romance – a large cast of NPCs. In addition to this, Pathea has promised many new facets of gameplay, including a multiplayer mode.
My Time at Sandrock is currently planned to release in 2021 for Steam Early Access and for Nintendo Switch, PlayStation 4 and Xbox One in 2022. It is not yet known whether the developer plans to release this title for next generation PlayStation 5 and Xbox Series X consoles. The game is being funded on Kickstarter; Pathea Games hopes to raise $100,000 in total. A number of rewards are available for backing various tiers, including Steam and console keys, beta testing access, T-shirts, blind box figures and more.
An official reveal trailer for My Time at Sandrock is also available via YouTube. Watch it here: