Red Dead Redemption 2 Gets AMD FSR 2.0 And Nvidia Reflex Support

Rockstar has revealed the latest patch notes for Red Dead Redemption 2‘s Title Update 1.31, and it has a surprise for PC players. The update adds AMD FSR 2.0 support, as well as Nvidia Reflex. The patch notes also list a variety of minor new features, as well as some bug fixes.

The implementation of AMD FSR 2.0 aims to boost the game’s performance on PC, significantly increasing frame rates. The 2.0 version is a more advanced version of the original upscaling solution. It works by processing frames with an upscaling technology, so you can run the game at a lower resolution and receive a digitally-enhanced higher resolution image, whilst still reaping the performance benefits of a lesser one. Red Dead Redemption 2 is a particularly taxing game on PC hardware, so this is welcome news.

Red Dead Redemption 2 screenshot
Looking this good comes with a heavy performance cost.

The latest update also brings Nvidia Reflex support, a technology aimed at reducing latency between the time you use the mouse and the time you see your actions reflected on screen. This is already lightning fast for most people, but for serious competitive gamers there is a considerable difference on the micro level between tiny differences in latency. Even if Red Dead Redemption 2 isn’t a hugely competitive game, it’s still a nice addition for those seeking the fastest response times.

Perhaps the biggest breaking news coming from this story is the fact Rockstar remembered they have games other than GTA V. Are you playing Red Dead Redemption 2 on PC? Do you use AMD FSR? Let us know in the comments below, and keep your eyes on GameLuster for more news.

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