Playstation has announced that by 2025, half of its releases will be on PC and mobile, courtesy of a report by VGC. SIE President Jim Ryan says that an expansion into PC, mobile and live services provides an “opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market, to being present pretty much everywhere.”

Ryan added that if the company were to “do this right” and “execute with intelligence” and “execute with excellence, the opportunities for significant growth in the number of people who play our games, the number of people who enjoy our games, and the number of people who spend money on our games, is exponentially a large one.”

“PlayStation Studios historically has executed wonderfully in the delivery of a strong portfolio of narrative rich, graphically beautiful single-player games, but it’s certainly the case that we have restricted ourselves to a rather narrow portion of the gaming market,” Ryan continues. 

Sony Presentation Slide.
Sony Presentation Slide. (Pic: Sony).

“I would say for example, if we are successful in making a portion of the 12 live service games that we have in development in PlayStation Studios… if only a portion of those enjoy critical and commercial success, then the impact of that over time will be completely transformational to our business structure.”

Later in the presentation, the studio outlined plans to phase out PS4 games from their first party portfolio by 2025. To put this change into context, in 2019, 90% of the company’s releases were exclusively PS4. Currently, there are only a few Playstation games available on PC – including but not limited to Horizon Zero Dawn (August 7, 2020), Days Gone (May 2021), and God Of War (early 2022).

PC ports for Uncharted 4: A Thief’s End and Uncharted: A Lost Legacy are expected later in the year, following speculation last year during Sony’s “Investors Relations” day. 

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