It was revealed yesterday that Dead Island 2 developer Yager was removed from the project by the games publisher Deep Silver, when this happened we naturally assumed this was all to do with the publisher themselves and the developer not being able to live up to the vision for the project.
Deep Silver themselves even tried to imply this when they stated that they were "dedicated to delivering the sequel that Dead Island fans deserve," with no further explanation or elaboration.
As it turns out there is more to this story as Yager's managing director Timo Ullman explained to GamesIndustry. The big problem was really a difference of opinion according to Ullman, which made the departure a mutual agreement.
Ullman had this to say:
"Our team is made of the best creative minds and tech specialists, who all share a common identity. The team worked with enthusiasm to take Dead Island 2 to a new level of quality. However, Yager and Deep Silver's respective visions of the project fell out of alignment, which led to the decision that has been made."
The studio may no longer be attached to Dead Island 2 but they do still have several projects in the works. One of the key projects that they have in the works at the moment is a space combat game titled Dreadnaught, Ullman hasn't revealed details on Dreadnaught or the many other games in the works but he has said Gamescon will be awesome, obviously referencing they have a lot more to show at the event.